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T E A M

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Having always found inspiration in film, I took my
first job on a movie set in 2014 when I was just 16
years old. There I began to fuel a fire in creating
entertaining stories for film and animation. I continued
to seek out experience through SCAD where I
learned a wide swathe of skills to work proficiently
on several projects; taking up such roles as animator,
texture artist, and character/environment modeler.
I would eventually go on to conceptualize DUST and
direct it through the entire production progress with a
talented and dedicated crew. My plan is to continue
making films that I hope will be remembered forever.

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Portfolio: www.website.com

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DUST Production Blog: 

http://dust2019.blogspot.com/

Director

Concept Designer

Animator

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Emily Banach

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I was born to 2 engineers and quickly realized that a career in
the arts was for me. At SCAD I discovered a passion for films,
collaborating with others, and storyboarding. With a long list of
student films I’ve worked on, I now better understand the process
of filmmaking in animation and understand what it takes to make
a finished film.

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Portfolio: www.kaboomdog.com

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DUST Production Blog: 

http://maggiedust.blogspot.com/

3D Animation

2D Animation

Storyboard Artist

Prop Designer

Hard-Surface Modeller 

Maggie Kisor

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As an animator it is my intention to spark inspiration through
creative content and character performance beyond life that leads
people towards better perception and learning in order to make
a positive difference in their lives. I am currently enrolled at the
Savannah College of Art and Design working towards my BFA in
Animation expecting to graduate spring 2019.
I am part of a Christian family and have spent my life in different
states all across the USA where I have been able to enjoy learning
from different cultures of people and their environments. I hope to
continue this adventure!

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Portfolio: www.website.com

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DUST Production Blog: 

https://impossiblesandwichpeace.tumblr.com/

3D Animation

Hard-Surface Modeller

Rigging

Austin Rethwisch

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My desire to hone visual storytelling skills can be traced
back to my childhood years in which I would write short
stories in the back of my class notebook and illustrate
them in the margins. I was yearning to see the worlds
inside my head materialize in reality. As I grew up, the
urge to express my visions never faded, and I came to
SCAD to study animation.
I’ve had the opportunity to work with an incredible crew
on DUST, with which we’ve brought a film to life in
hopes that it sheds some light on the hearts of many.
This project has been a great learning experience
on which I’ve had the pleasure of taking the role of
production manager, as well as primary lighter and
compositor, and developed the visual aesthetic of the
film. I have discovered my love for painting with light
and incorporating meaning into details as small as the
shape and direction of a light source, and how these
details change over the duration of the story.
Working with our team on DUST was an experience I
will never forget, and I look forward to everything we
create from here on out.

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Portfolio: www.erlance.com

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DUST Production Blog: 

http://erlance.com/dust

Production Manager

Visual Development

Lighting

Compositing

Shelly Gertan

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Inspired by Saturday night cartoons, I began my career in
Animation here at SCAD. My passion lies in creating stories
that will touch the hearts of who ever views them. Every
part of the CGI world astounds me — be it rigging, lighting,
texturing or modeling — I’ll be there to help cement the design.

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Portfolio: www.website.com

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DUST Production Blog: 

http://infamousveil.blogspot.com/

Hard-Surface Modeller

Texturing

Prop Designer

Rigging

Dani Jones

Extra Thanks

Anya Moseley

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Harley McCumber

Mason Brahney

VFX 

Sound Design

Story Development and Concepts

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